Indeed, people had eve more gripes with the Dynamic Even System and Eric “Surprise” Flannum stepped up to answer them on the Arenanet Blog.
A large portion of what he talks about is centered around whether or not people will get griefed. Now, I have been known to enjoy a tiny bit of griefing here and there. Mostly with words, not through ganking or kill stealing. Yet I’m not sure I understand all the worry. Of course they’ll take that into consideration, how clueless would they have to be to overlook the possibility of being griefed? Long story short, they’re on it.
I was hoping they would get more into the loot system, and they do mention the Karma from yesterday, but not much else. I had suspected Karma was more like a faction reward you can turn in to merchants for goods, but I didn’t mention that in my post. I totally missed out on being a know it all.
Karma is basically a non-tradable resource that is used for a variety of things in the game. For example, certain merchants only accept karma in exchange for their goods and services.
I’m kicking myself.
The rest of the blog post goes on to address a bunch of non-issues that only the most paranoid forum super nerd would come up with in their heads. Or possibly paranoid blog writers who may have to rewrite their draft about possible problems with the event system.
